Introduction
Captain Specializations are a new tier of advancement in which players will progress by earning and spending Specialization Points.
Each time the Captain’s Skill Point bar is filled, one Specialization Point will be added to the character, which can then be spent in any of their various Specializations. Although you will no longer be able to spend Skill Points in existing skills once you have reached level 50, all captains will keep earning them even after the character has reached level 60, allowing players to continue feeling a sense of progression long after they have stopped leveling up. Each time you fill the Skill Point Bar, you will earn another Specialization Point, which can then be spent to gain access to exciting new abilities and effects.
If an extremely dedicated Captain ever reaches the point where they would earn another Specialization Point, but have already purchased every Specialization Ability available to them, these surplus points will be automatically converted into Dilithium Ore.
In this way, earning Skill Points by defeating enemies and completing missions is no longer a pursuit intended only for players that haven’t yet reached the level cap. With the introduction of Captain Specializations, they will always remain valuable and rewarding.
Spend your Specialization Points wisely! Even though there is no limit to the number of Abilities you purchase within the various Specializations, allowing dedicated captains to potentially earn everything there is to offer, every choice made within this system is permanent. No options will be given to refund spent points, or remove an Ability that has already been purchased.
Terminology and Structure
All Specializations are comprised of a number of new components. In order to adequately explain the system, it’s important to understand the terms being used to describe each, and how they fit together.
Specializations belong to one of two classifications – Primary or Secondary.
Captain Specializations are a new tier of advancement in which players will progress by earning and spending Specialization Points.
Each time the Captain’s Skill Point bar is filled, one Specialization Point will be added to the character, which can then be spent in any of their various Specializations. Although you will no longer be able to spend Skill Points in existing skills once you have reached level 50, all captains will keep earning them even after the character has reached level 60, allowing players to continue feeling a sense of progression long after they have stopped leveling up. Each time you fill the Skill Point Bar, you will earn another Specialization Point, which can then be spent to gain access to exciting new abilities and effects.
If an extremely dedicated Captain ever reaches the point where they would earn another Specialization Point, but have already purchased every Specialization Ability available to them, these surplus points will be automatically converted into Dilithium Ore.
In this way, earning Skill Points by defeating enemies and completing missions is no longer a pursuit intended only for players that haven’t yet reached the level cap. With the introduction of Captain Specializations, they will always remain valuable and rewarding.
Spend your Specialization Points wisely! Even though there is no limit to the number of Abilities you purchase within the various Specializations, allowing dedicated captains to potentially earn everything there is to offer, every choice made within this system is permanent. No options will be given to refund spent points, or remove an Ability that has already been purchased.
Terminology and Structure
All Specializations are comprised of a number of new components. In order to adequately explain the system, it’s important to understand the terms being used to describe each, and how they fit together.
Specializations belong to one of two classifications – Primary or Secondary.
- At any point in time, a Captain may only set one Primary and one Secondary to active status.
- Primary Specializations consist of a total of 30 Abilities, and have many Unlocks to earn.
- Secondary Specializations consist of only 15 Abilities, and offer far fewer Unlocks.
- Abilities must be actively purchased one at a time, at the cost of one Specialization Point each.
- Abilities that have been purchased will only remain available while the Specialization is active.
- Unlocks are earned automatically, based on the number of Abilities you have purchased within their associated Specialization.
- Unlocks are available regardless of the active/inactive status of their associated Specialization.
Specializations List
Secondary
Commando |
The Future of Captain Specializations
As mentioned earlier, we look forward to putting out additional Specializations alongside future updates. Our hope with this system is to revitalize the high-end content of the game by introducing new progression options for all players that can continue to feel rewarding long after levels have stopped being earned. We hope that this newfound sense of endless progression can simultaneously grant each player the opportunity to explore different choices as they continue to earn progress.
Although only a single Primary Specialization will be included with Delta Rising, we have already begun laying the ground work for an additional Primary Specialization to be released with an upcoming update. Future updates may also result in the conversion of an existing Secondary Specialization into a Primary Specialization, expanded to include additional progression options within that specialization.
The potential scope of this feature is immense. The opportunities for inventive designs, as well as the benefits it grants to players seeking out additional progression choices, are opening the doors to entirely new options of play styles. Future expansion of the system will only serve to enhance both of these aspects, as players continue to progress in the system long after the completion of their leveling process.
As mentioned earlier, we look forward to putting out additional Specializations alongside future updates. Our hope with this system is to revitalize the high-end content of the game by introducing new progression options for all players that can continue to feel rewarding long after levels have stopped being earned. We hope that this newfound sense of endless progression can simultaneously grant each player the opportunity to explore different choices as they continue to earn progress.
Although only a single Primary Specialization will be included with Delta Rising, we have already begun laying the ground work for an additional Primary Specialization to be released with an upcoming update. Future updates may also result in the conversion of an existing Secondary Specialization into a Primary Specialization, expanded to include additional progression options within that specialization.
The potential scope of this feature is immense. The opportunities for inventive designs, as well as the benefits it grants to players seeking out additional progression choices, are opening the doors to entirely new options of play styles. Future expansion of the system will only serve to enhance both of these aspects, as players continue to progress in the system long after the completion of their leveling process.