The Kortar Class is a Tier 6 tactical-centric variant of the Pilot Raptor. It features a more balanced console slot configuration and boasts higher-rank tactical bridge officer seats than other Pilot Raptor variants.
Ship Details
- Tier 6
- Mininum Rank: Lieutenant General
- Hull Strength: 36,225 at level 50 and 42,000 at level 60
- Shield Modifier: 0.97
- Crew: 120
- Fore Weapons: 5
- Aft Weapons: 2
- Device Slots: 2
- Bridge Officer Stations: 1 Lieutenant Commander Tactical, 1 Commander Tactical/Pilot, 1 Lieutenant Engineering, 1 Lieutenant Science/Pilot, 1 Lieutenant Universal
- Console Modifications: 5 Tactical, 3 Engineering, 3 Science
- Base Turn Rate: 20
- Impulse Modifier: 0.24
- Inertia: 75
- +10 Weapon Power, +10 Engine Power
- Can Load Dual Cannons
- Console - Universal – Microprojectile Barrage Launcher
- Pilot Maneuvers
- Cloaking Device
- Starship Ability Package (Escort/Raptor)
- Precise Weapon Systems (+Accuracy)
- Tactical Maneuvering (+Defense)
- Enhanced Weapon Systems (+Weapon Damage)
- Devastating Weaponry (+Critical Chance)
- Stay On Target (Starship Trait)
Console - Universal - Microprojectile Barrage Launcher
The Mercury, Kortar and Okhala class Pilot ships come equipped with a Microprojectile Barrage Launchers that launch swarms of kinetic missiles against up to 5 foes in a 90 degree arc in front of you for a short period of time. Unlike standard projectiles, these do not need a target, as they will automatically lock on to any target in the arc of fire. Enemies that are hit will be knocked away by the explosion and spun slightly in a random direction.
This console also provides a moderate passive boost projectile weapon damage.
This console may be equipped on any Pilot Escort, Pilot Raptor or Pilot Warbird, but can be put into any of their console slots. You may only equip one of these consoles.
The Mercury, Kortar and Okhala class Pilot ships come equipped with a Microprojectile Barrage Launchers that launch swarms of kinetic missiles against up to 5 foes in a 90 degree arc in front of you for a short period of time. Unlike standard projectiles, these do not need a target, as they will automatically lock on to any target in the arc of fire. Enemies that are hit will be knocked away by the explosion and spun slightly in a random direction.
This console also provides a moderate passive boost projectile weapon damage.
This console may be equipped on any Pilot Escort, Pilot Raptor or Pilot Warbird, but can be put into any of their console slots. You may only equip one of these consoles.
Stay on Target (Starship Trait)
After reaching level 5 in the Mercury, Kortar or Okhala class Pilot ship’s starship mastery, you will unlock the Stay On Target starship trait. While this trait is slotted, keeping your current target in your forward 90 degree arc causes your ship to autofire a microtorpedo every few seconds.
After reaching level 5 in the Mercury, Kortar or Okhala class Pilot ship’s starship mastery, you will unlock the Stay On Target starship trait. While this trait is slotted, keeping your current target in your forward 90 degree arc causes your ship to autofire a microtorpedo every few seconds.
Piloting Modifications Console Set
This console set consists of the following consoles:
Equipping consoles from this set will unlock 2 and 3 piece set bonuses:
Redline Piloting Modifications (2 piece)
This console set consists of the following consoles:
- Console – Universal – Subspace Eddy (Ajax, Qui’Tu and Khaiell classes)
- Console – Universal – Spatial Sinkhole Generator (Icarus, Klavek and Jaeih classes)
- Console – Universal – Microprojectile Barrage Launcher (Mercury, Kortar and Okhala classes)
Equipping consoles from this set will unlock 2 and 3 piece set bonuses:
Redline Piloting Modifications (2 piece)
- +Critical Severity
- +Accuracy
- +Recharge Reduction to Pilot Bridge Officer abilities
- +Cannon and Turret Weapon Damage
- Improved Console Abilities
- Spatial Sinkhole: Extends range of pull
- Subspace Eddy: Leaves longer series of eddies
- Microprojectile Barrage: Adds short disable to hits from microprojectiles